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Thursday, December 5, 2013

Episode 23 - Battlescrolls Review


Sometimes the moment is just right for us to get together and record a short episode to discuss something currently happening in the hobby.  When those moments arrive, we call them an Unstable Moment.  In this brief episode, we review the new battlescrolls released by Games Workshop.  As part of the discussion, we talk about how these new digital updates work in the game and breakdown how battlescroll formations fit into the existing army composition.  We also take a look at the first two battlescrolls to be released: Be'Lakor and The Restless Dead.

Download: Direct Download | iTunes | RSS


Episode Timeline
00:00:17 - Battlescroll Review


Emails
Army Lists, Feedback, Topic Ideas - Andrew@unstabledice.com
Upcoming Tournaments - Chuck@unstabledice.com
John - equinox@unstabledice.com

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Wednesday, December 4, 2013

The Roaming Gamer: The Wandering Dragon (Plainfield, IL)


Every month, I find myself wandering the country in search of new games stores to experience and write about. Sometimes I find myself dragging into a store just to find a new place to write about each month. However, with this month’s article, I have found a true gem that I could not wait to write about.

The first thing that stands out about the Wandering Dragon is the overall look and feel of the place. This is a gamer’s delight set-up within a classy atmosphere that I have not experienced in other stores. I have also been to stores before that have individual game rooms, but never one that had such well-maintained and nice looking ones as the Wandering Dragon. While this may not be the biggest game store, for example Rockhead’s in Kenosha is much larger, the Wandering Dragon has done an excellent job of maximizing the use of their space while allowing each gaming group a bit of privacy.

When it comes to their selection of games, the store is stocked with a huge variety of board, card, and miniature games. The only standout exception is that they do not carry Games Workshop products, but they can order them for anyone looking for anything from the standard lines. The store also stocks a nice assortment of snacks and drinks (including hot beverages), so there is never a need to take an extended break to run elsewhere during a game.

As for the staff, my personal experience with them has been fantastic. I get the impression that this is a family run business by the way they interact with their customers. If you are looking for a knowledgeable staff that will help you with finding what you need without pushing the latest product down your throat, you can’t beat the Wandering Dragon.

In some ways, this review reads like a commercial, but truthfully I believe that is because there is nothing negative that can be said about the store. If I had to find fault, the only criticism I can make is that they do not carry Games Workshop products in the store. The Wandering Dragon is located in a great part of Plainfield, but folks visiting it may never know that because there is no reason to ever step out of the place once you get there.

If you would like to read more about the Wandering Dragon, there is a great article about the store on the Plainfield Patch website.  You can find the article by clicking this link.

 Roaming Gamer Score: 4.75 (5 - Outstanding, 1 - Crapfest)

Monday, December 2, 2013

On the Bench: Eagle Warriors Space Marine - Part 6


One of my favorite color schemes to paint right now is pseudo-NMM gold. When I do it well, I love the brightness and contrast of the color scheme on a model. The challenges however is that when it is done wrong, it can have the reverse effect of making the intended area appear dull.


(Paint:Thinner:Glaze)
Privateer Press White Primer
Reaper Chestnut Brown (4:1)
Vallejo Brown Ink (1:8)
Reaper Chestnut Brown (4:1:1)
Reaper Chestnut Brown and Reaper Palomino Gold (2:2:1)
Reaper Palomino Gold (4:1:1)
GW Sepia Wash Reaper Palomino Gold (4:1:1)
Buckskin Pale (4:1)


The paints outlined above are more of a general guide than an exact step-by-step breakdown of how I painted the gold sections of the model. The trick that I found when painting these sections is to be flexible and not afraid of making touch-ups as you go. I find sometimes that I need to go back over a section with a lighter or dark layer to better blend the colors. I also make stupid mistakes, like miss whole sections, and find myself backtracking to catch-up the missed area.


Wednesday, November 27, 2013

Hump Day Heroes: Lizardmen vs Empire Battle Report (1000 points)


Recently, Andrew and I gathered to play some games at my place and test out some of my theories about using lizardmen in the Adepticon Team Tournament. In particular, I wanted to get comfortable with using the ripperdactyls as I admit that I don’t typically use units with the frenzy special rule. I also wanted to try out various units using the old models I own before investing in any of the new kits.

John’s Lizardmen List 
Skink Priest with Lore of Heavens (level 2)
15 Saurus Warriors w/ Full Command
20 Skink Warriors w/ Full Command and 2 Kroxigors Stegadon
3 Ripperdactyls (proxied with screamers)
2 units of Salamanders

Andrew's List 
Captain w/ 2+ armour save
BSB w/ 2+ armour save
Unit of Statesmen (w/ Halberds) and detachment of Handgunners
Unit of Knights
2 Cannons

 The set-up of the table was similar to what we used in the game we played earlier and involved a couple of forest, some impassible terrain and a few hills. The scenario for the game was a basic pitch-battle with no special modifiers or objectives. When it came to deploying our armies, Andrew gathered the bulk of his forces in the center of his deployment zone. I decided to spread things out and placed my stegadon on one side of the impassible rock, my salamanders, saurus and skink units towards the center and my ripperdactyls to my far left.

Outside of playing lizardmen in 8th, another first for me in this game was selecting the Lore of Heavens for my skink chief. At the last Adepticon, I watched my partner in the Team Tournament use the lore to great effect and wanted to see what I could do with it. I was also interested in trying the lore as I am considering ‘Ekko as my general for next year’s TT with Andrew. When it came to spells, I ended up with Chain Lightning and Iceshard Blizzard.

With armies deployed and spells chosen, we proceeded to play out the game. My main strategy was to move the bulk of my army to engage Andrew’s forces while my stegadon and ripperdactyls came in on the flanks of his army. Knowing that Andrew had cannons, I expected the stegadon to be the early focus of their attention. To this end, they made quick work of the big beastie, dropping it by the second turn.

With the cannons focusing on the stegadon, my skink priest and salamanders were given an opportunity to unleash some ranged attacks on the Empire. In this situation, the real winner for me was the two turns of chain lightning that I was able to get off with the skink priest. In both turns, I gambled big and got irresistible force off both times. Unfortunately, the second time spelled the end of my magic phase as my priest lost his wizard levels from the miscast. Regardless, the spell bounced its way through Andrew’s units, dropping knights, handgunners, and even a crewman from one of the cannons.

Moving into the middle of the game, the ripperdactyls finally made contact with one of the cannons. They made quick work of it before being double assaulted by Andrew’s general and BSB. This became the tarpit of the game as my rippers kept failing to get past the 2+ saves. Finally, as the game was reaching its conclusion, I was able to score a killing blow and finish his general.

With a final roll of the dice, the game was over and victory points were tallied. I had lost the stegadon and both salamanders. Andrew had lost everything but the single cannon that I was unable to reach before the game concluded. It was a good game and not an easy win against such a skilled opponent. Most of the units performed well, with the skink priest over-performing and the stegadon under-performing. I really liked the saurus warriors and how they did against Andrew’s knights and statesmen. The ripperdactyls showed potential, but I felt like they would have done better if I had more of them on the table. In the end, the game gave me a lot to consider and a victory against Andrew. Not a bad way to spend a Saturday night.

Tuesday, November 26, 2013

A Gathering of Might (AGOM) XII - The Unstable Dice Army Contest

During an upcoming episode, we will be talking about my preparation for AGOM XII. As part of the discussion, I would love to get a sense of what people are planning for the event, especially which books are being considered. To motivate folks that are attending in February to share their plans, we are hosting a new contest.

The Rules: 
1. You must be attending A Gathering of Might XII on Feb 22nd & 23rd, 2014.
2. You need to post what army or armies you are considering on The Unstable Dice Podcast Facebook page.
3. You must post on or before Dec 14th, 2013.

After Dec 14th, we will randomly select one post from all of those that were submitted to win a cool Unstable Dice Podcast prize pack. The prize pack will include an Unstable Dice t-shirt and a cool miniature from one of our 2014 sponsors. The winner will be announced during a future episode and contacted afterwards to get a shirt size. Actual prizes will be delivered in person at AGOM XII.

Monday, November 25, 2013

On the Bench: Veteran Guardsmen with Shotguns - Part One


At the moment, I am juggling a couple of different projects in an effort to keep myself motivated. To this end, as I find myself becoming frustrated or bored with one project, I can jump over to another one that can be done more quickly. The good thing about doing this is that I keep getting stuff painted. The bad piece is that I need to jump around too much; otherwise I will never finish an actual squad or regiment.



The color scheme used for this model is similar to ones that I have used in the past for my guardsmen, but with a few noteworthy changes. The first major difference between this guardsman and the ones from the prior squad is that I focused more on adding “hard” highlights to the model. Another difference was that I included the Vallejo Magic Blue to the mixture when working on the blue areas. Finally, I decided to go with brown boots that matched the belts instead of the dark grey ones on the first squad.



The ultimate goal with this squad is to have a 10 man unit of veterans armed with shotguns and flamers. I also plan on painting a chimera for this unit that is armed with heavy flamers on the turret and in the hull. Whether or not that actually happens is a matter of time and dedication, but for now I feel it is a strong possibility.

Sunday, November 24, 2013

2014 Army Project Half-Humans: Halflings Army Project


Half-Humans: The Halfling Army Project


With several years of collecting halflings and meddling with army project ideas I am finally pursuing the halflings as a feasible project.  With some ideas behind the scenes on order I am going to try and make cohesive units.  Basic units such as sword and board, archer units, and cavalry units will be worked on.  However, as a humanoid, the halflings, I will use bits and inspiration from empire, Bretonnians, and dwarfs.  The hopeful in me will be to try and use the army as a potential for all three races depending on conversions, base sizes, and themes I incorporate into the army.  These are links and some inspirational pics that I have put below as a starter.  I think as a theme similar to below I will either make each unit its own thematic scene or be themed around farming/food.  As with the other armies I have worked on I will try and add a bit of skulls and raised bases to the little guys to.  Check back at least monthly or I'll post updates at least bi monthly, some progress could be slow depending on how much conversion needs to be done with the models.

This image is taken from the chaos dwarf link below.



Miniature inspiration:

http://www.thebattleforge.co.uk/halfling-militia-193-c.asp

http://whiteknightminiatureimperium.blogspot.com/search/label/All%20Halfling%20Greens

http://www.mirliton.it/index.php?cName=fantasy-2528mm-halfmen

GW Citadel Classics:
This image is taken from a miniatures website, only for example.

Inspirational blogs:

 
 
If you know me, I love the giants and ogres integrated with the units, it adds depth and character.



Monstrous cavalry idea maybe, not mine on chaos dwarf site.

Great hand painted banners.


I will have to do a steamtank for the halflings for sure!
I love the 5 sheep riders, hurricanum, and 5 pony riders in the left half of the picture here.

From HH: Halfling Manufacturers


From HH: Good Halfling Resources(browse and look)